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Showing posts from December, 2016

Second Avenue Hires Richard Carey To Bolster Serious Games Capability

Second Avenue Learning , a player in the development of "Serious Games" for K-12, higher education and corporate markets based in Rochester, New York, has just welcome Vice President of Technology Richard Carey to its expanding team. In this new role, Richard Carey will support the company’s growing capabilities and services, and expand the company’s footprint to cover the greater Boston and New York City areas. Laura Boothroyd has also joined the company as Director of Strategic Partnerships. Victoria Van Voorhis, founder and CEO of Second Avenue Learning declares on the press release: “The cumulative depth of knowledge that Richard and Laura have in education, professional development, gaming and technology will bolster our efforts to reimagine and improve learning.” Richard Carey has two decades of experience developing apps, games, educational technology and transmedia entertainment, including serving as the director of research and development for Sch

Free Serious Game For Robotic Surgery Team Standard Training

ARA Virtual Heroes , the Serious Games Division of Applied Research Associates , is this year’s finalist in the Best Business Developed Serious Game category of the  Serious Games Showcase & Challenge   with  Fundamentals of Robotic Surgery (FRS) Virtual Team . FRS Virtual Team  is an interactive, 3D virtual operating theater, where a robotic surgery team can practice critical teamwork and communication skills. Robotic surgeries are predicted to be the next big thing in medicine, with one survey expecting the market to reach $20 billion by 2021.  Virtual Heroes developed the Serious Game for the Florida Hospital Nicholson Center , a medical research and training center founded in 2001 who says there is currently no standard training curriculum for robotic surgery. Using a grant from the Department of Defense (DoD), the center is trying to create one — and they're using a Serious Game to do so. With robotic surgery, a surgeon controls a machine that does the

Serious Games Disseminating A Streamlined Business Process Across The Globe

Deloitte Center for Immersive Learning is this year’s finalist in the Best Business Developed Serious Game category  of the  Serious Games Showcase & Challenge   with  Sales Command. Sales Command is a turn-based strategy game for the dissemination of a new approach to selling to clients across the globe. Aimed at sales force in the wake of a major process change, it has been deployed to acclimate employees to the new process rollout. The Serious Game works as a single platform for sales representatives to experience the benefits of a streamlined business process: how they can compete on a global basis, close deals much more quickly and collaboratively, thus expanding their company’s market reach and providing potential for increased sales and business growth. Sales Command central idea of a 100% parameterized sales business process responds to a number of challenges major companies face today when designing their global market offerings.  By incentivizin

Serious Game Training Air Force Members Assigned to PAR Teams

ARA Virtual Heroes , the Serious Games Division of Applied Research Associates, is this year’s winner in the Best Business Developed Serious Game category  of the  Serious Games Showcase & Challenge  with  Post Attack Reconnaissance (PAR) Virtual Training Module . The Serious Game is a 3D immersive trainer that simulates conventional and chemical attacks. Users reconnoiter an air base, practicing preparation and recovery steps by locating, identifying, and mitigating unexploded ordnances, contamination, facility damage, casualties and other potential hazards. The objective of the PAR Virtual Training Module is to provide potential PAR team members with the ability to demonstrate operational knowledge to respond to an attack in which surveys around areas of responsibility are conducted. Role playing, realistic scenarios and responsive mechanics all combined create the perfect context for a highly engaging learning experience that allows players to quickly become

Free Serious Game Helps Students Grasp The Foundations Of Chemistry

This year’s winner in the Best Mobile Serious Game category of the Serious Games Showcase & Challenge , U.S. Army STARS: Elements is an innovative free application for high school chemistry teachers to help their students learn the foundations of chemistry in a fun way. Developed by Army Game Studio, the Serious Game is available for iOS , Android and WebGL capable browsers. Through interactive models and challenges players can build their own atom, play a game to learn about chemical bonds, explore the periodic table, and test their chemistry knowledge. In addition, easy to use lesson plans and teacher guides are available at http://usarmystars.com/lessons to help integrate STARS: Elements into the classroom. The Army partnered with several school systems in the development of this application including Madison County Alabama High Schools and Tennessee Tech  University. Through these partners, they have been able to test the Serious Game with the target audienc

Mobile Serious Games For Myoelectric Prosthesis Users Training

Design Interactive is a winner in the new Innovation category of the Serious Games Showcase & Challenge with ADAPT-MP suite of games. Conceived for upper limb amputees, the Serious Games aim to improve users’ skills in performing the muscle activations necessary to control a myoelectric prosthesis. Utilizing a mobile application with engaging games and mobile EMG to train myoelectric prosthesis users, ADAPT-MP represents a significant innovation in pre-prosthetic training, providing a fun training experience and immediate feedback to amputees and care providers on training progress during the period before the prosthesis is available. According to the developers, “training to use a myoelectric prosthesis involves significant cortical plasticity and learning how to consciously control muscle contraction, level of activation, and isolation through repetitive exercises. The need to concentrate and continuously react during training is expected to decrease with use,

2016 Winners Announced @ Serious Games Showcase & Challenge Last Week

U.S. Army STARS Elements Game Screenshot Congrats to all for the superb quality of this year’s submissions. And the winners are: Army Game Studio is this year’s winner in the Best Mobile Serious Game category of the Serious Games Showcase & Challenge with U.S. Army STARS Elements – Fun with Chemistry . U.S. Army STARS Elements is also the winner of the Student’s Choice and the People’s Choice Awards. The USC Institute for Creative Technologies / US Army Research Laboratory topped the Government Developed Serious Game category with their  USC Standard Patient (object of my prior post USC-ICT Serious Games Rapidly Mature New Clinical Interviewers ). USC Standard Patient Screenshot ARA Virtual Heroes  is this year’s winner in the Best Business Developed Serious Game category with  Post Attack Reconnaissance (PAR) Virtual Training Module . This award is commonly the hardest fought award for the historically largest category.  Post Attack R