Via: The Guardian - Games Can Have A Serious Role To Play by Victor Keegan Thursday 11 December 2008 In this article, Victor Keegan provides some hard evidence that Britain has special skills in "Serious Games" which need to be harnessed if they are to fulfill their potential and reach a global audience. Here are the excerpts… “Last week I saw two small examples of what might be the future.” At a seminar organized by Digital Public, I met the young people behind Dead Ends , a videogame commissioned by Channel 4, which enabled kids from at-risk London areas to work with RollingSound , a multimedia education provider, to create a game about knife life on the city's streets with a serious underlying message.” “For 17-year-old Ollie Edgington, one of several kids to get their first full-time employment on the game, it was a chance to use his experiences on the streets.” In this full 3D game produced exclusively for Channel 4's 'Disarming Britai
DIGGING UP THE BEST OF SERIOUS GAMES & SIMULATIONS MARKET AND EXPLORING THE SUCCESSFUL USE OF GAME-BASED LEARNING